WIN YOUR WAY: A CAREER IN GAMING

Life is all about overcoming challenges and winning your way ahead. So is playing a video game. But what if we tell that you could win your way through life using games? Believe us; that is the best thing to happen. A career in the gaming industry is often underrated. However, it something rare that will actually let you have fun and earn well.

The gaming industry’s revenues gross more than any other in the entertainment industry. From the 1970s to the present day, the gaming industry and experience has evolved beyond imagination. In the contemporary COVID world, gaming is more than companionship for many. Though everyday entertainment evolves, gaming retains its place through adaptation.

Taking gaming as a pass time or as a silly interest is expected. But, when a person can consider something so neglected in its seriousness, he starts to walk on the path of success. By investing oneself and dedicating a career to gaming, a person utilises both creativity and technical knowledge. The gaming industry offers various opportunities for an individual to find success, and it is not limited to playing games.

After Schooling, a student who has a tremendous interest in computer technology can look into a spectrum of career opportunities in the gaming industry. From writing the script to animating and designing the games, students can work according to their interest.

If you’re interested in digital art, your distance from being a game animator is very less. By combining art and technology, game animators deliver the interactive graphic interface for an immersive gaming experience. This designation requires creative and computational expertise at the same time.

Another exciting career is that of a game producer. A video game producer is involved in planning, coordinating, and supervising the entire gamedevelopment cycle. They are part editors, part producers, part managers of the product. They perform the crucial tasks of scheduling, budgeting, developing, editing, and licensing the project to scale. A video game producer is the one to help guide the project towards a final shelf date.

In the gaming industry’s technology-specific career opportunities, we have the Game Programmer: Video game programmers are involved in the development of codebases for video games. They work primarily on game development tools and gaming programs. Therefore, as a game programmer, the work will be extensively on game programming, which requires coding and software programming expertise. This is one of the most preferred choices for those looking for a career in gaming.

               Besides this, we have fun jobs like that of a Game Tester. The role of a video game tester is no less different from a professional gamer in the sense they play video games. A Game Tester plays the game, completes all the levels, and tests the game based on user experience, bugs, errors, voice-overs, dialogues, speed, and other elements to make sure the video game is error-free. Therefore, if you wish to be a part of the gaming industry, becoming a Game Tester could be a great option.

When looked at from the perspective of salary and reward, a career in gaming offers endless opportunities for professionals. As various championships and tournaments are held internationally, cash prizes and rewards are usually higher. However, suppose you are interested in a career in gaming but are not really a pro-gamer yet want to pursue a career within this industry. In that case, you can choose any of the above career paths. Moreover, a game developer’s salary in India ranges from Rs.50,000 to Rs.120,000 per month. Salaries and other perks for a career in gaming depend majorly on the gaming companies, skills, and level of expertise.Expertise and educational qualifications add a lot of value. For instance, with a Masters or Postgraduate degree, a game developer salary in India is comparatively higher than that of the graduates in similar fields.

With Zity Botz, you can enable and empower your child with innovative learning. Our STEAM learning curriculum includes novel fields of science and success such as AI, Robotics, Gaming etc. Zity Botz will train your child to acquire the necessary skill set through a process of gradual and mentored learning that will go hand in hand with their school curriculum. Our study material will help the students to familiarise themselves with Game Development and related processes. Nothing is a waste of time if we can reap our success from it. Let’s help our children play and learn.

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Evolution of Robotics

EVOLUTION OF ROBOTICS

The word robot was first mentioned in a fictional play by Karel Čapek, a Czech writer. The story of play revolved around a company called Rossum’s Universal Robots, which was depicted to have gained immense popularity after starting to manufacture workers in large numbers. These so-called workers did everything that humans preferred not to do while all they lacked was emotions.

Since that imagination until now, we have come a long way to the age of AI-infused autonomous machines where robots are being granted citizenships and digital human is also a thing. While recalling that robots were initially supposed to be doing only labour-intensive mindless jobs, here is a sneak peek into the exciting journey that this technology has taken:

Emergence of Robotics

The industrial revolution paved the way for new advances in the area of science and technology. This was also the time when “robotics” was established as a study of science and usage of robots. In an attempt to prevent an anticipated misuse of robots in a rapidly increasing automation industry, science fiction writer Isaac Asimov drafted the following famous “Laws of Robotics”:

Law One: A robot may not injure a human being, or, through inaction, allow a being to come to harm.

Law Two: A robot must obey orders given to it by human beings, except where such orders would conflict with a higher order law.

Law Three: A robot must protect its own existence as long as such protection does not conflict with a higher order law.

To showcase the necessity of such laws, Asimov went on to write about three fictional stories in which robots brought the end of humanity. He hoped to see a world where these human-like robots would act only as our servants- henceforth, proposing a mandatory set of programming rules to prevent them from causing any harm to humans.

The world of Today

Technology is all set to make us, not only physically, but also emotionally dependent on robots. An example of this is Yotaro, a baby robot built with the sole aim to encourage young couples in Japan to become parents. It lets you experience the “real sense” of physical contact as with a real baby and supposed to trigger similar emotions.

On touching its soft and warm face or stomach, Yotaro sets off to show a variety of different reactions like smiling, crying, sleeping, sneezing, and expressing anger. The exact reaction chosen depends on the sense of touch that it experienced and interpreted. An intelligent emotion control program handles the change of expressions- for example, when its nose is touched, Yotaro sneezes; when its cheeks are touched, it becomes happy and so on. It can even simulate a running nose!

Our future

Technological singularity is said to be that hypothetical point in time at which machines grow up to be so intelligent that it is no longer possible to differentiate between them and humans. Scary as it may sound, we must also remember that humans evolved until this point by forcing other species into an existential crisis- maybe it’s time to pay back!

 

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Robotics in Schools

Robotics in Schools

 

It is important now more than ever to prepare students for the future as we now have a technology driven world. Robotics takes education technology to a new level, creating the next evolution in teaching. That’s because introducing robotics to schools means making STEM skills and knowledge hands-on and fun, to prepare students for the future in a way that feels more like creativity and less like homework.

Robotics is also a field that has the ability to empower young girls in the classroom. STEM-focused fields are traditionally male dominated, leaving young girls to question their ability to program or build computers. Because the tech world is not one that focuses on or is created for girls, by engaging them with robotics and technology in the classroom we can begin to change that. When girls realize their ability to build robots and program, they are empowered to have successful futures and create innovative technology.

Some of the key benefits of teaching robotics in school:

  1. Introduction to Programming

Teaching young students the abstract subject of programming can be a challenging feat. Programming is often too complex for most students to grasp. Robotics is a simpler to understand and more tangible introduction to programming.

When students program physical robots, it’s easier for them to see what goes wrong as they learn what robots can and cannot do. They learn the skills needed to create precise and accurate instructions and have fun while learning valuable lessons. Teaching robotics in schools gives students the opportunity to address the growing demand of teaching STEM subjects while learning how science, engineering, math, and technology work together and interact.

 

  1. Increases Creativity

Robotics is a production-based learning module. Students have the opportunity to create something tangible and make it perform the actions that they program it to do. Not a lot of fields combine creativity with engineering and technology like robotics does. When students are given the opportunity to create something interactive that they think is cool, their engagement levels increase, and they retain more information. You might be surprised at the things kids can create when given the right information and tools.

  1. Preparing them for the future

It’s no secret that jobs in the STEM field are the fastest growing careers. By the time all of our students graduate in a few years or so, over half of the available jobs will be in the STEM field and a large chunk of the rest will require employees to have some STEM knowledge. When students are introduced to robotics in their school years, they can discover any interests and talents that they may have in this job market. Without the knowledge or access to robotics education, there’s no way for students to build interest in these fields. Without robotics education in public schools, who knows how many potential creators and innovators there are who were never given the resources to realize their potential.

  1. Develops teamwork skills.

The STEM skills that robotics teach are great for inspiring tomorrow’s engineers. When students work in groups on a project with a robot they quickly see that technical skills, such as coding, are very important. However, their robot won’t move if they don’t know how to collaborate with others and communicate their ideas. Through robotics in the classroom, students learn how to express themselves and listen and relate to others, honing valuable life skills.

STEM lessons are extremely important for students as they prepare to enter the 21st-century workforce. Through robotics, students can learn more than just how to code. They can learn skills in leadership, community involvement, communicating across different technology platforms, finding their passions, and teamwork, which will position them for success well beyond their school years

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See Robot Spot 3D-Map a Ford Transmission Factory

Ford has announced it has leased a pair of Boston Dynamics’ Spot robotic dogs.

Ford is using the robots to help it 3D-map its Van Dyke Transmission Plant. “By having the robots scan our facility, we can see what it actually looks like now and build a new engineering model. That digital model is then used when we need to retool the plant for new products,” said Mark Goderis, Ford’s digital engineering manager. The automaker named one of them Fluffy. The other is keeping its Spot moniker assigned to it by Boston Dynamics.The dogs are used to capture 360-degree images of areas in the plant that are difficult to get to using a traditional 3D camera on a tripod. They’re equipped with five cameras and can navigate stairs and kneel down to get into hard-to-reach places. Their four legs allow the robots to walk, doglike, around the plant at speeds of up to 3 mph—so they’re not exactly zippy. The battery lasts for two hours.

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